Lead World Artist
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Bsc: Computer Animation
Max, aged 27, is a technical artist and he generates the ‘world art’ for games at Electronic Arts. He works closely with the art director and producer. At the start of a project he makes simple 2D computer models until everyone is happy with the design idea. He then starts on the slow process of building in the detail of each environment and working on the colour, the mood, textures and the aesthetics. He describes the process and the testing required at different stages. M161